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A properly designed crossfeed circuit is an amazing application...I totally agree. It's designed to reduce or eliminate listener fatigue and it does exactly that. A much better approximation of the way we naturally experience sound/music.
To me crossfeed is the worse thing that can happen to sound,first it ruins stereo since itis crosstalk,not only that by crossfeed mono isnt mono ,you need to look how crossfeedworks, as for listener fatigue all headphones contribute to that...Hope that helps...
Agree 150%. I use software crossfeed on my computer based system which allows much more precise control over the effect than hardware based analog crossfeed. The app I use on my Mac is available as an AU (or VST) plug-in and is called Canz3D. The Fidelia player has a good (although subtle) crossfeed add-on. These make a big difference in listenability, realism, and lack of fatigue..BTW, to follow up on what tf121682 said, for depiction of spatiality, nothing, and I mean nothing, can touch a well made binaural recording on a good set of cans. It spanks the best 7.1 system you have ever heard... easily. Search for 'binaural matches' or 'binaural haircut', or 'binaural' on Wikipedia; there are samples available. When you hear the matchbox being shaken in a circle around and then over the top of your head... Well, there is no surround sound speaker setup that can do that at any price. The downside? A near total dearth of source material.
Agree 150%. I use software crossfeed on my computer based system which allows much more precise control over the effect than hardware based analog crossfeed.
You need to tell us, how is that more precise than analog crossfeed, if you want us to take youseriously...
I am greatly dumbfound by the way many headphone fans described the 'soundstage' they are hearing through their headphones.
I had this same experience a while back : http://www.audiocircle.com/index.php?topic=113772.0I finally got over it and no longer believe much of what is written about headphones.
I was just wondering if I was missing out on something that is talked about in the headphone forums. I wondered if some headphone users could actually hear music laid out in front of them the same way they might be able to hear the same music coming from a pair of speakers in a room. Now I realize that they don't, or can't, and that their description of soundstage is relative to what is possible within the confined headphone experience.