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The length of sound waves (in inches) is easily defined as 13,000 divided by the frequency in Hertz. So a 1,000 Hz sound wave is 13 inches long (rarely are diffusion products more than 6 inches deep, so they cannot be effective at 1,000 Hz or lower).In order to diffuse the material/product must stop sound transmission, without absorption, so that it can be reflected (at the frequency of interest). This must be taken into consideration when you're designed/shopping for diffusion.In order to cover as wide of range of frequencies possible the texture/depth of the diffuser must be randomized, hence the interest in quadratic (a mathematical method for generating maximum randomness) diffusers. One of the best designs I've found is wooden 2"x2"s cut to random (quadratic) lengths that are packed side by side on end and attached to sheets of plywood. Heavy but cheap, easy to build, and effective. Then there is the whole study of psychoacoustics that relates physical phenomenon to how we perceive the sound they make which explains how much size, frequency range, and location of diffusion we "need" in a given room.
How about diy polycylindrical diffusers? They are not the same as QRDs, more like sound scattering. Very easy to build though, and cheap enough to where one could throw some together just to experiment.
Sounds interesting could you post a link to some pics or plans?Chris
If you search the archives of the Gearslutz forum, they are covered quite a bit over there. http://www.gearslutz.com/board/studio-building-acoustics/559833-polycylindrical-diffuser-design.html