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Quote from: AphileEarlyAdopter on 7 Mar 2008, 06:40 pmA whole branch of industry (building transports, reviewers and DIYers) cannot be a bunch of charlatans or deluded.I don't think anyone doubts the existence of jitter as a measurable phenomenon. The disagreement is over how important, relevant, audible it is. Building transports and DACs that attempt to address jitter doesn't have to be charlatanism, but it might be gilding a lily. Lots of businesses promote "advancements" before there's universal agreement as to their benefits. So no, they're probably not all out to put one over on us, but in a competitive industry everyone is trying to differentiate their products. Making claims (even measurable claims) about jitter is one way to do so. The problem is that the difference between good and great in this industry can only ever be a matter of perception, and very subtle perception at that. People always seem to underappreciate how complex the notion of reliably evaluating the impact/benefit of a component, or a component of a component, necessarily is. The component that "fixes jitter" may be doing a host of other things well or poorly, and may have been heard -- will have been heard -- under conditions nearly impossible to duplicate by you. And of course heard by ears other than yours...All that said, I'm more inclined to listen to those who, rather than swapping components to fix the "problem", swapped out the crystal chip or whatnot, since that's obviously a localized change that leaves everything else in place.
A whole branch of industry (building transports, reviewers and DIYers) cannot be a bunch of charlatans or deluded.
Could jitter be compaired to a strobe light effect? Or maybe a disco ball? "jerky instead of smooth"?Not sure if I worded that well enough?Bob
it gets played back at 44.0999999 or 44.1000011 Khz or something like that.
Pat, I read the Stereophile article, but at a certain point ADD kicks in. In your opinion, is the explanation inaccurate or wrong?Can you elaborate in more layman's terms what you see as the important issues pertaining to jitter?Is it distortion of the waveform? Is it an aliasing? Noise that's being added? Is it across the entire FR spectrum? Where above the noisefloor is it, or is it throughout the dynamic range?I'd like to learn more about how jitter manifests itself in audio recording and playback.Cheers
I don't think anyone doubts the existence of jitter as a measurable phenomenon. The disagreement is over how important, relevant, audible it is. Building transports and DACs that attempt to address jitter doesn't have to be charlatanism, but it might be gilding a lily.
Quote from: BrianMI don't think anyone doubts the existence of jitter as a measurable phenomenon. The disagreement is over how important, relevant, audible it is. Building transports and DACs that attempt to address jitter doesn't have to be charlatanism, but it might be gilding a lily.Agreed. I don't think anyone argues that reducing jitter (data-correlated or not) is a bad thing.Same as reducing physical vibration of equipment is no bad thing. Same as filtering your mains is no bad thing.The question is (a) are the differences audible at all and (b) if so how much bang-for-back can I get by addressing it?
Either way, I applaud Pat for building equipment which is measurably better.Again Pat is right that S/PDIF is crap. Personally, I've concluded that avoiding S/PDIF altogether is "a" way of avoiding the need to worry about it. I use the SB3 analogue outs at the mo' (runs for cover) and I would seek improvements by moving to a better performing all-in-one player e.g. Transporter. (Again, that's why I do my bass EQ using Inguz software, avoiding a S/PDIF connection to an EQ box.) Having said that, some external DAC manufacturers claim their DACs are 'jitter proof' as far as THD+N is concerned so it appears that jitter might not be the problem some people suggest? That may be sparking off a whole new argument. Darren
There are 2 things that are hard to grasp about jitter.First, is what kinds are harmful, and which ones are more benign. That requires a careful examination of all the possible causes, which may be too numerous to discuss here. So, let's try to stick to the concept of what it actually is.The best analogy that I can give, for all you vinyl-philes, is the difference between wow and flutter. One is a very low frequency modulation of the playback material, the other a much higher frequency rate of modulation.The wow is easy to pick out: you hear a note bending up and down, just like a Doppler effect. But you also have to make note of how much it bends. One, the rate at which the pitch changes (frequency modulation rate), and the other is how far the pitch bends up and down (the amplitude of the modulation rate.)So, I hope you can understand that jitter has a similar effect. We are modulating a playback note, by a certain frequency rate and amount. You have to know both to quantify it!!!!!!!!!!!A very slow wow rate might not be discernible, if the pitch bends very slowly. But if you increase the amount, then it may stand out. Same rate of change, just more of it.Likewise, if the rate is a bit faster, it may stick out like a sore thumb. No matter how much the amplitude of the change.So, in not-so-layman terms, we now have a form of frequency modulation. But, in order to quantify it, the amplitude and rate must both be known. You can not just say "Well, we have sidebands @ 1 kHz, because it is changing at that rate." Nope, you have to know how much it is changing.So, the article may have simplified things, to a degree. (It is intended for layman, so I see nothing wrong with that.)
Random jitter is not that harmful. Depending on the rate and amplitude. Data correlated is always harmful.
Personally, I think that room acoustics are right up there at the top of the scale in terms of audio problems, if not the number one issue to resolve. Jitter is definitely on my personal list of issues to address, however, and I keep that in mind whenever I consider components. To each their own...
Your SB3 does have quite a bit of jitter. Easy to solve. Just takes space. The SB3 has little to spare.
I'd like to hear more about that Pat. I'll be yanking the guts of my modded SB 3 and putting them in a standalone chassis. So, no space constraints. Cheers