Besides the stereo can not have the right amount and directionally correct ambient info, So it will always sound like your room mixed with an other room front+rear ambience coming from the front...Trying to reproduce a musical event accurately in a room that in no way resembles the original acoustic environment through a two-channel system is a very crude approximation of the problem.
I both agree and disagree
I agree that trying to reproduce a musical event from one environment to another of differing dimensions and setting is (at this point) impossible and always a compromise.
I also agree that currently two channel stereo does not produce a sonic image that can be mistaken for "live" if you are in the same room.
I disagree that
you always have to add the room sound (Just try to listen any stereo record in an anechoic chamber
I think generally that if one of your listening goals is to approach the original performance (assuming it is a live perfromance and well recorded) that you will attempt to "remove" sonic intrusion by the room.
There is no arguing that adding "any" room created sound will reduce the accuracy of the original event.
I might also comment that while anechoic listening might be strange, the feasibility of listening anechoically is available to all of us and it is in the form of headphones. No room and no echo.
I think most find headphone listening can "subtract" many of the room issues and with the best phones, dynamics, tonality, detail and many other personal and preferential criteria are easily addressed. But for me the critical detail that is "not" addressed is localization and the ability to place the sonic image out into space.
Imaging and soundstage
Now a real anechoic chamber is not as bad as many say, "unless" you attempt to listen to it as you would a normal room. That is to say if you sit several feet away from the speakers, then the lack of diffused spatial sensations will overcome the listening experience.
But if you sit extremely nearfeild it is like wearing headphones with spatial cues, and really quite satisfying.
I have built and or created several Anechoic Chambers with complete audio systems in small rooms or large closets and spent hours listening to all types of music and have to say that some of the most realistic sonics I have heard have been in these chambers.
In fact at one time (years ago) I had drawn up plans for a prefab listening chamber that could be placed in the yard, garage, basement, attic, or other space that was pretty much self contained that would allow for some incredible listening. I even had an isolation kit for apartment dwellers to isolate the vibrations from the floor
Since a true anechoic chamber is not generally "reasonable" in multi use and multi user, home listening areas the mutation to LEDE (Live End Dead End) evolved where the room interactive sounds are minimized to the diffused spatial cues and most all direct reflections are minimized or subtracted.
But in the end, even with rooms added or subtracted, the sonic realism has a ways to go.
