The question about the room size is a good one, and I'm not sure I can add much. . .
As MaxCast mentioned, headphones can reproduce 20hz. As far as I can tell, it's clearly not necessary to have a full standing wave in a listening room, since we're not trying to make an organ pipe out of it. In fact, the standing wave can be undesirable, since the standing wave uses the room for reinforcement, which is why a lot of us with "normal" size rooms tend to have problems with mid-bass boom and need bass traps. The frequencies are being reinforced when the room dimensions near a nodal distance. Resonance in a room isn't the same thing as being able to hear a tone.
My limited understanding of the issue--sound and related percussive waves that require a physical medium to travel through. This is in contrast to electromagnetic waves like light and radio, that are happy to travel through a vacuum. Those explosions in space films are great for subs but don't actually produce sound.
The sound wave is transmitted by air molecules being set into motion by the speaker membrane, then they bump into each other across the room until they hit our personal organic microphones. Is there any reason why the speaker membrane can't force these waves to occur at audible frequencies? I think that's what headphones do. Obviously it takes quite a lot of energy for those lower frequencies.
I'm also intrigued about room reflections. Similar to Nathanm, I get sweet bass when I'm brushing my teeth in the bathroom, which happens to be around the corner and down the hall from the living room (and stereo). I'm clearly getting nodal frequency resonance down there although it's very much NOT a linear acoustic path. Exactly why it doesn't bounce around in the listening room until it hits a node in the same way?