I have one question that I would like answered. I haven't looked at any literature so don't know if it's already been addressed.
With stereo, when there's a new format like DSD or MQA...the bottom line for all of them remains that ultimately the format is for two channels.
With immersive, is there a standard number of channels? Will it be different for movie or music? I can see how with movies you can put sound effect for surrounds and stuff like that and then also go to stereo. But for music, you want playback on the same number of channels as it was recorded on. It has to be exact. Otherwise, audiophiles won't touch it.
Standardizing the number of channels is a must. Also, do you expect studios to mix and master each song in both stereo and immersive separately? The mass consumer will still be listening on devices that are mono or stereo. We've had stereo for so long and people still haven't really bothered to do that right. I simply do not see the mass consumer to go from listening casually and skipping hi-fi stereo and go straight to immersive. Majority of the people cannot be bothered. I've tried. Given people auditions on both speakers and headphones. Either they don't care or everything sounds good on all systems. 90% of the target audience easily does not care. So from a business standpoint, I'm not seeing how the average mainstream label is going to care about immersive.
Although, I can see niche companies doing this, like we see with DSD for audiophile recordings. Still too many variables spinning around in my head to make a cohesive post.
