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Well, that's great for you. You could take some straightforward delight in knowing that Apple is not trying to herd its users into a propietary format that basically makes things into an unnecessary hassle.You prefer to take delight at other people's annoyance. Good luck with that.
Just pick a directory and it will read all the files in a sub-directory. If you computer has multiple cores, say 4, you can ask it to do 4 at a time. Great open source product to help folks get around the betamax vs vhs digital file format war. IMO very painless process, it's great.XLD doesn't seem to be an open source or at least there's no mention of open source or GPL on the website. But like all of those apps they all end up using the same open source libraries and the core audio libraries.
Ok, yes, the Max workflow is the one I was familiar with from before. The basic problem there occurs if you have each album in its own directory (a common arrangement). *If* you put all your tracks in a single directory, then it's drag-n-drop and let it go. I would not recommend that arrangement, myself, since tracks will often have the same name (e.g. "01 - I. Allegro.flac" is going to be an awfully popular name in classical music).Now it's hard to fault Max for this, since drag-n-drop interfaces tend to require this. If you allow such an interface to recurse down a directory tree, the results can be unexpected (and massive).XLD documentation is sparse at best, that's for sure.btw a tool that has not been mentioned here is Media Rage, that one does recurse down directory trees, renames files on the fly, etc. It goes for a little bit ($29) but it makes tagging remarkably effective. It helps to do a little bit of regexp work (a la Perl). One of its nicest features is its ability to create a tag straight from the filename, which saves you a fair number of keystrokes and mouse drags.
What I meant by sub-directories is that it will recursively get everything. No dragging and dropping required. I can easily convert a very large library from one format to another with just a few clicks and compute cycles.