The test is limited in that it simulates only a very specific type of jitter - jitter with a spectrum concentrated at one frequency (100 Hz in the example I gave). That's supposed to be easier to hear than the effects of than broad-spectrum jitter. It's also highly data correlated (in a kind of trivial sense) - that should also make it easier to hear. Picking a test-tone that's near the most sensitive part of the human hearing range will enhance audibility, and in general effects like this are much easier to hear with pure tones (because all the complex stuff going on in music tends to mask these things). So there are three effects all going in the direction of making the jitter more audible, and so this test might significantly overestimate the audibility of normal jitter - but it still seems worth doing since it's so simple.
I'll reserve final judgement till I hear jitter properly isolated. I don't doubt that it could have a significance. But having said that, I suspect it's effect is not severely profound and detrimental to audio playback. I'm looking forward to hearing any proper demonstration that correctly isolates jitter. A sine wave test would be cool, but hearing a music playback with varying levels of jitter would be very interesting.
There are shortcomings and tradeoffs to everything. I don't know why, but very often, digital IMO is overly scrutinized as compared to analog, which is well known to be plagued with high noise and non linearities.
Despite that, analog does have a signature, and a character that many have grown to like, myself included (for certain things).
The examples I give earlier about self noise and analog tape non linearities are quite pronounced and very easy to isolate.
Anyone of those non linearities highlighted on it's own would be disconcerting, but because they are low in amplitude in relation to the audio, they mostly go unnoticed.
I've never heard an audiophile complain about the effects of aliasing, tape machine rumble, print through, crosstalk, etc....
I've never heard one audiophile ever mention hearing tape splices, which make a distinctive pop when they go over the playback head on a tape machine, or the pitch difference between the 2 tape sections spliced together from different areas of the reel.
Cheers