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Thanks Ted for all your efforts on this and on creating and updating the SACD Ripping Guide!
Thanks....let me know what database info we need to add...
So I'm curious. We know that pS3 rips of SACD's aren't perfect at track boundaries which are not at zero crossing points (like most discs where some music is continuous across two or more tracks), and we know that converting any SACD rip to PCM (using Saracon at least) puts some blank segments at the beginnig and end of each track. How do you deal with those problems if you are listening to the DSD rip of the SACD, with the difficulty of editing DSD files (outside of pro workstations)?
So it's only in the conversion of PS3 SACD rips to PCM where there is a problem then?