Hey, just a heads up, i've setup some interviews with a couple of very interesting industry movers.
The first is a multi-award winning composer and engineer. We'll take a look at his 'home studio' (it's crazy) and some techniques and approaches he uses in crafting his vision. Very interesting stuff. Think of scoring music to a multi million dollar next-gen videogame. (Video games are much larger than movies now!)
It will be a snapshot of the current 'Audio engineer and composer for hire' The technique, the approach, the gear.
/A