Tube Buffer / Headphone Amp

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tortugaranger

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Tube Buffer / Headphone Amp
« on: 25 Mar 2015, 01:27 pm »
Been a bit quiet of late but that's because we're up to our ears in production as well as new product development. Too early to get into details but we've been working on a solid state buffer. Given the specific design it became obvious that this same design could work great as a headphone amp.

As a result we are hard at work on an integrated LDR headphone preamp/amp which will likely precede the buffer product. Cans you dig it!   :thumb:

tortugaranger

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Re: Tube Buffer / Headphone Amp
« Reply #1 on: 26 Mar 2015, 01:25 pm »
Latest news on the development front. We tested the prototype buffer/headphone amp design which uses a high performance op amp followed by a high current buffer. The design included a servo circuit to null out any DC on the output. After quit a bit of testing we've decided to delete the servo circuit due to the added complexity and questionable stability under all possible condition. No point having a nulling servo that can swing the output to the rails. Going forward the plan is to use AC coupling on the input only with DC output to optimize sound quality. Nulling any DC offset will be via a trimmer pot. All that aside, the sound quality is amazing with the LDR preamp stage upstream of the buffer/headphone amp section. More on this as the design evolves.

jtwrace

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Re: Tube Buffer / Headphone Amp
« Reply #2 on: 26 Mar 2015, 03:12 pm »
Fully balanced?  Estimated cost? 

tortugaranger

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Re: Tube Buffer / Headphone Amp
« Reply #3 on: 26 Mar 2015, 03:50 pm »
Fully balanced?  Estimated cost?

Yes, balanced with single-ended mode as well. Cost is TBD. Too early.

tortugaranger

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Re: Tube Buffer / Headphone Amp
« Reply #4 on: 30 Mar 2015, 05:34 pm »
After considerable debate the offset nulling servo is back in. In the end the best sound quality will require direct DC coupling on the input and output (no AC coupling capacitors) and that means protecting the headphones from DC offset voltage/current whether from external source (most common) or internally due to power supply issues (rare but it can happen with split voltage supplies).

This simulation shows a 20 hz  signal (green trace) with the sevo correcting for an initial 500 mv (yes, that's huge ) DC offset and bringing the output offset down to zero. In practice this large an offset needs a protection circuit to disconnect the cans while the servo corrects. That's the next step - designing that protection circuit. Which will require there be relays and a tiny but smart 8 bit protection controller but so it goes. Can't be setting cans on fire!  :thumb:


« Last Edit: 30 Mar 2015, 07:33 pm by tortugaranger »

tortugaranger

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Re: Tube Buffer / Headphone Amp
« Reply #5 on: 31 Mar 2015, 04:08 pm »
Interesting information on balanced headphone amps can be found in the following:

6moons review: http://www.6moons.com/audioreviews/balancedheadphones/one.html

HeadRoom (headphone.com): http://www.headphone.com/pages/balanced-headphones-guide

tortugaranger

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Re: Tube Buffer / Headphone Amp
« Reply #6 on: 5 Jun 2015, 04:05 pm »
For some time now we've been exploring development of a preamp buffer product as well as a headphone amp. As this has moved through a few initial stages these two products are morphing together such that they've more or less one and the same but for how the input/output is handled.

Developing anything with the word "tube" in it automatically implies "big, heavy, and expensive". For sure this isn't going to be a compact lightweight portable unit. A few pounds of transformers guarantees that just for starters. And since all audio gear (buffers/amps etc. ) are essentially all about the power supplies we aren't going to go light on that. But we are going to take a somewhat different path than most.

The hallmark of the theoretical "perfect" buffer is zero noise and no added coloration with both infinite input impedance and zero output impedance. Good luck with that. But to get close to this ideal we are currently taking the following approach.

Hybrid SS/Tube - Front end op amp gain stage (0 to ?)  followed by 6SN7 triode buffer stage - 2 triodes (1 tube per channel)
DC Coupled Input & Output - No coupling caps, active offset trim adjustment with output relay safety disconnect. Part of the job of the SS front end is to remove any DC offset. We're going to test the hell out of the safety disconnect and if we aren't convinced it's foolproof we'll relent and put in an output coupling cap. But no coupling caps is the goal.
Split High Voltage Regulated Supply - Each channel has a pair of triodes working between a +/- high voltage supply rather than a single triode per channel and the usual single positive supply. Think of these split voltage triode pairs as being a rubber band held at both ends. You can pull on both ends of the rubber band while the center moves very little. Done right this provides optimal PSRR (low noise) while also making DC coupled output much more feasible. Yes, it does make the power supply design more challenging. But audio is power supply is audio. Regulating the split voltage supply further ensures the best audio quality.
Low Noise Split Voltage Op Amp Power Supply - While not exactly a true super-regulator, we are employing latest generation integrated  low dropout regulators with noise down in the few uV/V range.

When fully developed, this hybrid buffer with front end SS gain stage can be packaged as a stand alone unity gain buffer, a buffer/LDR attenuator (i.e. an active LDR preamp), and as a hybrid LDR based headphone amp.

More to follow as this evolves.

Pale Rider

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Re: Tube Buffer / Headphone Amp
« Reply #7 on: 13 Nov 2015, 03:19 am »
This sounds pretty flipping' cool. As a guy with more head amps than I probably need—wait, there is no such thing. This sounds cool. Hope y'all are still working on it.